Ant is an SDL example program I'm writing to help research how
things should be implemented in
The objective of the game is simple: Helios, the ant, has been
separated from the Queen. Help him dig through the dirt until the
Queen is found.
- Added Very Simple Transparency Support to Animations.
- Shrunk Helios.
- Added Left Facing and Right Facing Sprites.
- Generalized blitting code to blit any surface.
- Wrote a small Animation class.
- Made a second frame of Helios.
- Animated Helios.
- Drew Helios, the Ant.
- Wrote code to blit him to screen.
- Put Source into git repo.